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MUSIC OF LEAGUE VOL 1
leagueoflegends.com
Not to be outdone by the free Dragon Age Inquisition Tavern Songs, League of Legends is also offering a free full album download at on their official website for a limited time. Unlike my complaint about the Tavern Songs, this Music of League Vol 1 comes with album artwork.
If you're not familiar with this game, it is one of the most popular free-to-play game. I've only briefly tested out the game and didn't exactly like it (I'm not an online gamer)... but I'm alone in my opinion, as it is a very popular online game. Especially when teams can win millions of dollars in competitive game play.
The album is released today (01/28/2015) and retails for $8.99 on Amazon. So grab the FREE download now before it expires: Tracklisting:
leagueoflegends.com
Not to be outdone by the free Dragon Age Inquisition Tavern Songs, League of Legends is also offering a free full album download at on their official website for a limited time. Unlike my complaint about the Tavern Songs, this Music of League Vol 1 comes with album artwork.
If you're not familiar with this game, it is one of the most popular free-to-play game. I've only briefly tested out the game and didn't exactly like it (I'm not an online gamer)... but I'm alone in my opinion, as it is a very popular online game. Especially when teams can win millions of dollars in competitive game play.
The album is released today (01/28/2015) and retails for $8.99 on Amazon. So grab the FREE download now before it expires: Tracklisting:
- Demacia Rising
- Tidecaller
- Tiny Masterpiece Of Evil
- The Curse Of The Sad Mummy
- Quinn And Valor
- Braum
- Tales Of The Rift
- Lulu And Shaco's Quirky Encounter
- Freljord
- Rise Of The Ascended
- Daylight's End
- Challengers
- Get Jinxed
- Super Galaxy Rumble
- Reborn
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DUNGEON OF THE ENDLESS
amplitude-studios.com
There's two settings to the single player mode on this game: easy and really easy. It's probably just me, but I feel the game's setting is really hard and impossible.
You start off with two survivors from a space ship. Your mission is to bring a crystal to an elevator that you must discover. Once you pick up the crystal, there will be an endless wave of monsters attacking you - so it's really important you get to the elevator as soon as you can.
There are twelve floors, and obviously the area are larger and more difficult the further you go up. I had to play it on really easy just so I can make it to level 12 and unlock different game modes. If you don't find the game challenging enough, there are even unwinnable modules you can play against. Personally, I like to win, so I'll be avoiding that version of the game....
My strategy for the game is explore all the rooms (so I can maximize my resources) and then putting turrets on the path to the exit point. If you can afford it, try and upgrade your turrets and level up your characters. I almost never buy any armor or weapons from vendors, and usually travel together in my group of four.
What I like about the game is the randomness and exploration aspect of it. However, as you progresses to the later levels (with monsters being increasingly tougher), it feels like the game discourages you from exploring.
The game also has one progressive save slot, which means you can't save and restart to try different strategies if you fail.
What I would like to see is increasing the number of characters in your group. Maybe you can be fair about it, with every two floors allowing for +1 extra character. I don't mind the permadeath, just allow me access to more characters in my group.
The game encourages you to keep replaying the game to unlock different characters, but since it's random, it's actually much harder to do. I don't want a cakewalk, but at the same time, I don't like punishing difficult/frustrating game. I can't really recommend this game to casual players, however if this sounds like your kind of bag, the game was released Oct 27, 2014 on Steam for $12.99.
amplitude-studios.com
There's two settings to the single player mode on this game: easy and really easy. It's probably just me, but I feel the game's setting is really hard and impossible.
You start off with two survivors from a space ship. Your mission is to bring a crystal to an elevator that you must discover. Once you pick up the crystal, there will be an endless wave of monsters attacking you - so it's really important you get to the elevator as soon as you can.
There are twelve floors, and obviously the area are larger and more difficult the further you go up. I had to play it on really easy just so I can make it to level 12 and unlock different game modes. If you don't find the game challenging enough, there are even unwinnable modules you can play against. Personally, I like to win, so I'll be avoiding that version of the game....
My strategy for the game is explore all the rooms (so I can maximize my resources) and then putting turrets on the path to the exit point. If you can afford it, try and upgrade your turrets and level up your characters. I almost never buy any armor or weapons from vendors, and usually travel together in my group of four.
What I like about the game is the randomness and exploration aspect of it. However, as you progresses to the later levels (with monsters being increasingly tougher), it feels like the game discourages you from exploring.
The game also has one progressive save slot, which means you can't save and restart to try different strategies if you fail.
What I would like to see is increasing the number of characters in your group. Maybe you can be fair about it, with every two floors allowing for +1 extra character. I don't mind the permadeath, just allow me access to more characters in my group.
The game encourages you to keep replaying the game to unlock different characters, but since it's random, it's actually much harder to do. I don't want a cakewalk, but at the same time, I don't like punishing difficult/frustrating game. I can't really recommend this game to casual players, however if this sounds like your kind of bag, the game was released Oct 27, 2014 on Steam for $12.99.
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WAR GAMES
wargamesmusic.com
Massachusetts' War Games will be releasing Holding Patterns, due this March 10th, 2015. Their CD album release party will be taking place March 6th at The Met in Pawtucket, Rhode Island... before they set sail to the UK:
wargamesmusic.com
Massachusetts' War Games will be releasing Holding Patterns, due this March 10th, 2015. Their CD album release party will be taking place March 6th at The Met in Pawtucket, Rhode Island... before they set sail to the UK:
03/10 Yardbirds - Grimsby
03/11 The Leopard - Doncaster
03/12 Labour Club - Northampton
03/14 Good Ship - Kilburn
03/15The New Cross Inn - London
03/16 Sticky Mikes - Brighton
03/19 Milo's Bar - Leeds
03/21The Fiddler's Elbow - Camden
03/22 Brighton - Venue TBA
03/23 Underground - Stoke on Trent
03/24 South Sea Live - Sheffield
03/11 The Leopard - Doncaster
03/12 Labour Club - Northampton
03/14 Good Ship - Kilburn
03/15The New Cross Inn - London
03/16 Sticky Mikes - Brighton
03/19 Milo's Bar - Leeds
03/21The Fiddler's Elbow - Camden
03/22 Brighton - Venue TBA
03/23 Underground - Stoke on Trent
03/24 South Sea Live - Sheffield
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